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SDK: Implement WaitForIdleAgents and CommanderInfoRequest
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@ -187,25 +187,36 @@ auto DDSSession::RequestAgentInfo() -> void
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blocker.Wait();
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}
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auto DDSSession::RequestCommanderInfo() -> void
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auto DDSSession::RequestCommanderInfo() -> CommanderInfo
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{
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dds::tools_api::SCommanderInfoRequestData commanderInfoInfo;
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tools::Semaphore blocker;
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auto commanderInfoRequest =
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dds::tools_api::SCommanderInfoRequest::makeRequest(commanderInfoInfo);
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CommanderInfo info;
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commanderInfoRequest->setResponseCallback(
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[&](const dds::tools_api::SCommanderInfoResponseData& _response) {
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LOG(debug) << "pid: " << _response.m_pid;
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LOG(debug) << "idle agents: " << _response.m_idleAgentsCount;
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// LOG(debug) << "active topology: "
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// << ((_response.m_hasActiveTopology) ? _response.m_activeTopologyName
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// : "<none>");
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[&info](const dds::tools_api::SCommanderInfoResponseData& _response) {
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info.pid = _response.m_pid;
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info.idleAgentsCount = _response.m_idleAgentsCount;
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});
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commanderInfoRequest->setMessageCallback(
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[](const dds::tools_api::SMessageResponseData& _message) { LOG(debug) << _message; });
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commanderInfoRequest->setDoneCallback([&]() { blocker.Signal(); });
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fImpl->fSession.sendRequest<dds::tools_api::SCommanderInfoRequest>(commanderInfoRequest);
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blocker.Wait();
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return info;
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}
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auto DDSSession::WaitForIdleAgents(Quantity minCount) -> void
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{
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auto info(RequestCommanderInfo());
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int interval(8);
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while (info.idleAgentsCount < minCount) {
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std::this_thread::sleep_for(std::chrono::milliseconds(8));
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interval = std::min(256, interval * 2);
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info = RequestCommanderInfo();
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}
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}
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auto DDSSession::ActivateTopology(const Path& topologyFile) -> void
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@ -65,7 +65,12 @@ class DDSSession
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auto IsRunning() const -> bool;
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auto SubmitAgents(Quantity agents) -> void;
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auto RequestAgentInfo() -> void;
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auto RequestCommanderInfo() -> void;
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struct CommanderInfo {
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int pid;
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Quantity idleAgentsCount;
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};
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auto RequestCommanderInfo() -> CommanderInfo;
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auto WaitForIdleAgents(Quantity) -> void;
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auto ActivateTopology(const Path& topologyFile) -> void;
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auto Stop() -> void;
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@ -58,12 +58,13 @@ struct TopologyFixture : ::testing::Test
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auto SetUp() -> void override {
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LOG(info) << mDDSEnv;
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LOG(info) << mDDSSession;
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mDDSSession.RequestCommanderInfo();
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mDDSSession.SubmitAgents(2);
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mDDSSession.RequestCommanderInfo();
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std::this_thread::sleep_for(std::chrono::seconds(1)); // TODO implement WaitForIdleAgents
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LOG(info) << mDDSTopo;
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auto n(mDDSTopo.GetNumRequiredAgents());
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mDDSSession.SubmitAgents(n);
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mDDSSession.WaitForIdleAgents(n);
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mDDSSession.ActivateTopology(mDDSTopoFile);
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mDDSSession.RequestCommanderInfo();
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std::this_thread::sleep_for(std::chrono::seconds(1)); // TODO implement WaitForActiveAgents
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mDDSSession.RequestAgentInfo();
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}
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auto TearDown() -> void override {
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