mirror of
https://github.com/FairRootGroup/FairMQ.git
synced 2025-10-13 08:41:16 +00:00
SDK: Refactor StateChangeOp and add path parameter
This commit is contained in:
parent
24aabdb854
commit
a20ac7af08
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@ -174,9 +174,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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, fDDSTopo(std::move(topo))
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, fStateData()
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, fStateIndex()
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, fChangeStateOp()
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, fChangeStateOpTimer(ex)
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, fChangeStateTarget(DeviceState::Idle)
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{
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makeTopologyState();
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@ -216,10 +213,13 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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auto _cmd = static_cast<TransitionStatus&>(*cmd);
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if (_cmd.GetResult() != Result::Ok) {
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FAIR_LOG(error) << _cmd.GetTransition() << " transition failed for " << _cmd.GetDeviceId();
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DDSTask::Id id(_cmd.GetTaskId());
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std::lock_guard<std::mutex> lk(fMtx);
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if (!fChangeStateOp.IsCompleted() && fStateData.at(fStateIndex.at(_cmd.GetTaskId())).state != fChangeStateTarget) {
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fChangeStateOpTimer.cancel();
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fChangeStateOp.Complete(MakeErrorCode(ErrorCode::DeviceChangeStateFailed), fStateData);
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for (auto& op : fChangeStateOps) {
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if (!op.second.IsCompleted() && op.second.ContainsTask(id) &&
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fStateData.at(fStateIndex.at(id)).state != op.second.GetTargetState()) {
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op.second.Complete(MakeErrorCode(ErrorCode::DeviceChangeStateFailed));
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}
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}
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}
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}
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@ -270,15 +270,172 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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std::lock_guard<std::mutex> lk(fMtx);
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fDDSSession.UnsubscribeFromCommands();
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try {
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fChangeStateOp.Cancel(fStateData);
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for (auto& op : fChangeStateOps) {
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op.second.Complete(MakeErrorCode(ErrorCode::OperationCanceled));
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}
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} catch (...) {}
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}
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auto HandleCmd(cmd::StateChange const& cmd) -> void
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{
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DDSTask::Id taskId(cmd.GetTaskId());
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std::lock_guard<std::mutex> lk(fMtx);
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try {
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DeviceStatus& task = fStateData.at(fStateIndex.at(taskId));
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task.initialized = true;
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task.lastState = cmd.GetLastState();
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task.state = cmd.GetCurrentState();
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// FAIR_LOG(debug) << "Updated state entry: taskId=" << taskId << ", state=" << state;
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for (auto& op : fChangeStateOps) {
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op.second.Update(taskId, cmd.GetCurrentState());
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}
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for (auto& op : fWaitForStateOps) {
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op.second.Update(taskId, cmd.GetLastState(), cmd.GetCurrentState());
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}
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} catch (const std::exception& e) {
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FAIR_LOG(error) << "Exception in HandleCmd(cmd::StateChange const&): " << e.what();
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}
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}
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auto HandleCmd(cmd::Properties const& cmd) -> void
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{
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std::unique_lock<std::mutex> lk(fMtx);
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try {
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auto& op(fGetPropertiesOps.at(cmd.GetRequestId()));
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lk.unlock();
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op.Update(cmd.GetDeviceId(), cmd.GetResult(), cmd.GetProps());
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} catch (std::out_of_range& e) {
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FAIR_LOG(debug) << "GetProperties operation (request id: " << cmd.GetRequestId()
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<< ") not found (probably completed or timed out), "
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<< "discarding reply of device " << cmd.GetDeviceId();
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}
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}
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auto HandleCmd(cmd::PropertiesSet const& cmd) -> void
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{
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std::unique_lock<std::mutex> lk(fMtx);
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try {
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auto& op(fSetPropertiesOps.at(cmd.GetRequestId()));
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lk.unlock();
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op.Update(cmd.GetDeviceId(), cmd.GetResult());
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} catch (std::out_of_range& e) {
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FAIR_LOG(debug) << "SetProperties operation (request id: " << cmd.GetRequestId()
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<< ") not found (probably completed or timed out), "
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<< "discarding reply of device " << cmd.GetDeviceId();
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}
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}
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using Duration = std::chrono::milliseconds;
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using ChangeStateCompletionSignature = void(std::error_code, TopologyState);
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private:
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struct ChangeStateOp
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{
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using Id = std::size_t;
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using Count = unsigned int;
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template<typename Handler>
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ChangeStateOp(Id id,
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const TopologyTransition transition,
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std::vector<DDSTask> tasks,
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TopologyState& stateData,
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Duration timeout,
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std::mutex& mutex,
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Executor const & ex,
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Allocator const & alloc,
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Handler&& handler)
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: fId(id)
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, fOp(ex, alloc, std::move(handler))
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, fStateData(stateData)
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, fTimer(ex)
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, fCount(0)
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, fTasks(std::move(tasks))
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, fTargetState(expectedState.at(transition))
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, fMtx(mutex)
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{
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if (timeout > std::chrono::milliseconds(0)) {
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fTimer.expires_after(timeout);
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fTimer.async_wait([&](std::error_code ec) {
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if (!ec) {
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std::lock_guard<std::mutex> lk(fMtx);
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fOp.Timeout(fStateData);
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}
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});
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}
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}
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ChangeStateOp() = delete;
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ChangeStateOp(const ChangeStateOp&) = delete;
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ChangeStateOp& operator=(const ChangeStateOp&) = delete;
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ChangeStateOp(ChangeStateOp&&) = default;
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ChangeStateOp& operator=(ChangeStateOp&&) = default;
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~ChangeStateOp() = default;
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/// precondition: fMtx is locked.
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auto ResetCount(const TopologyStateIndex& stateIndex, const TopologyState& stateData) -> void
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{
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fCount = std::count_if(stateIndex.cbegin(), stateIndex.cend(), [=](const auto& s) {
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if (ContainsTask(stateData.at(s.second).taskId)) {
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return stateData.at(s.second).state == fTargetState;
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} else {
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return false;
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}
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});
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}
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/// precondition: fMtx is locked.
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auto Update(const DDSTask::Id taskId, const DeviceState currentState) -> void
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{
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if (!fOp.IsCompleted() && ContainsTask(taskId)) {
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if (currentState == fTargetState) {
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++fCount;
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}
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TryCompletion();
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}
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}
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/// precondition: fMtx is locked.
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auto TryCompletion() -> void
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{
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if (!fOp.IsCompleted() && fCount == fTasks.size()) {
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Complete(std::error_code());
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}
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}
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/// precondition: fMtx is locked.
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auto Complete(std::error_code ec) -> void
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{
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fTimer.cancel();
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fOp.Complete(ec, fStateData);
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}
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/// precondition: fMtx is locked.
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auto ContainsTask(DDSTask::Id id) -> bool
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{
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auto it = std::find_if(fTasks.begin(), fTasks.end(), [id](const DDSTask& t) { return t.GetId() == id; });
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return it != fTasks.end();
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}
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bool IsCompleted() { return fOp.IsCompleted(); }
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auto GetTargetState() const -> DeviceState { return fTargetState; }
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private:
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Id const fId;
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AsioAsyncOp<Executor, Allocator, ChangeStateCompletionSignature> fOp;
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TopologyState& fStateData;
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asio::steady_timer fTimer;
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Count fCount;
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std::vector<DDSTask> fTasks;
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DeviceState fTargetState;
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std::mutex& fMtx;
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};
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public:
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/// @brief Initiate state transition on all FairMQ devices in this topology
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/// @param transition FairMQ device state machine transition
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/// @param path Select a subset of FairMQ devices in this topology, empty selects all
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/// @param timeout Timeout in milliseconds, 0 means no timeout
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/// @param token Asio completion token
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/// @tparam CompletionToken Asio completion token type
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@ -301,8 +458,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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/// // async operation canceled
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/// case fair::mq::ErrorCode::DeviceChangeStateFailed:
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/// // failed to change state of a fairmq device
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/// case fair::mq::ErrorCode::OperationInProgress:
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/// // async operation already in progress
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/// default:
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/// }
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/// }
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@ -327,8 +482,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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/// // async operation canceled
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/// case fair::mq::ErrorCode::DeviceChangeStateFailed:
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/// // failed to change state of a fairmq device
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/// case fair::mq::ErrorCode::OperationInProgress:
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/// // async operation already in progress
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/// default:
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/// }
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/// }
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@ -352,8 +505,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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/// // async operation canceled
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/// case fair::mq::ErrorCode::DeviceChangeStateFailed:
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/// // failed to change state of a fairmq device
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/// case fair::mq::ErrorCode::OperationInProgress:
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/// // async operation already in progress
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/// default:
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/// }
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/// }
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@ -361,76 +512,112 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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/// @endcode
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template<typename CompletionToken>
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auto AsyncChangeState(const TopologyTransition transition,
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const std::string& path,
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Duration timeout,
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CompletionToken&& token)
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{
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return asio::async_initiate<CompletionToken, ChangeStateCompletionSignature>([&](auto handler) {
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typename ChangeStateOp::Id const id(tools::UuidHash());
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std::lock_guard<std::mutex> lk(fMtx);
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if (fChangeStateOp.IsCompleted()) {
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fChangeStateOp = ChangeStateOp(AsioBase<Executor, Allocator>::GetExecutor(),
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AsioBase<Executor, Allocator>::GetAllocator(),
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std::move(handler));
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fChangeStateTarget = expectedState.at(transition);
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ResetTransitionedCount(fChangeStateTarget);
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cmd::Cmds cmds(cmd::make<cmd::ChangeState>(transition));
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fDDSSession.SendCommand(cmds.Serialize());
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if (timeout > std::chrono::milliseconds(0)) {
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fChangeStateOpTimer.expires_after(timeout);
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fChangeStateOpTimer.async_wait([&](std::error_code ec) {
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if (!ec) {
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std::lock_guard<std::mutex> lk2(fMtx);
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fChangeStateOp.Timeout(fStateData);
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}
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});
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for (auto it = begin(fChangeStateOps); it != end(fChangeStateOps);) {
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if (it->second.IsCompleted()) {
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it = fChangeStateOps.erase(it);
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} else {
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++it;
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}
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} else {
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// TODO refactor to hide boiler plate
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auto ex2(asio::get_associated_executor(handler, AsioBase<Executor, Allocator>::GetExecutor()));
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auto alloc2(asio::get_associated_allocator(handler, AsioBase<Executor, Allocator>::GetAllocator()));
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auto state(GetCurrentStateUnsafe());
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ex2.post([h = std::move(handler), s = std::move(state)]() mutable {
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try {
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h(MakeErrorCode(ErrorCode::OperationInProgress), s);
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} catch (const std::exception& e) {
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FAIR_LOG(error) << "Uncaught exception in completion handler: " << e.what();
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} catch (...) {
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FAIR_LOG(error) << "Unknown uncaught exception in completion handler.";
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}
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},
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alloc2);
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}
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auto p = fChangeStateOps.emplace(
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std::piecewise_construct,
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std::forward_as_tuple(id),
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std::forward_as_tuple(id,
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transition,
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fDDSTopo.GetTasks(path),
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fStateData,
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timeout,
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fMtx,
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AsioBase<Executor, Allocator>::GetExecutor(),
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AsioBase<Executor, Allocator>::GetAllocator(),
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std::move(handler)));
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cmd::Cmds cmds(cmd::make<cmd::ChangeState>(transition));
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fDDSSession.SendCommand(cmds.Serialize(), path);
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p.first->second.ResetCount(fStateIndex, fStateData);
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// TODO: make sure following operation properly queues the completion and not doing it directly out of initiation call.
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p.first->second.TryCompletion();
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},
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token);
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}
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/// @brief Initiate state transition on all FairMQ devices in this topology
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/// @param transition FairMQ device state machine transition
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/// @param token Asio completion token
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/// @tparam CompletionToken Asio completion token type
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/// @throws std::system_error
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template<typename CompletionToken>
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auto AsyncChangeState(const TopologyTransition transition, CompletionToken&& token)
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{
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return AsyncChangeState(transition, Duration(0), std::move(token));
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return AsyncChangeState(transition, "", Duration(0), std::move(token));
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}
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/// @brief Perform state transition on all FairMQ devices in this topology
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/// @brief Initiate state transition on all FairMQ devices in this topology with a timeout
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/// @param transition FairMQ device state machine transition
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/// @param timeout Timeout in milliseconds, 0 means no timeout
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/// @param token Asio completion token
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/// @tparam CompletionToken Asio completion token type
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/// @throws std::system_error
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auto ChangeState(const TopologyTransition transition, Duration timeout = Duration(0))
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template<typename CompletionToken>
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auto AsyncChangeState(const TopologyTransition transition, Duration timeout, CompletionToken&& token)
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{
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return AsyncChangeState(transition, "", timeout, std::move(token));
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}
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/// @brief Initiate state transition on all FairMQ devices in this topology with a timeout
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/// @param transition FairMQ device state machine transition
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/// @param path Select a subset of FairMQ devices in this topology, empty selects all
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/// @param token Asio completion token
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/// @tparam CompletionToken Asio completion token type
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/// @throws std::system_error
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template<typename CompletionToken>
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auto AsyncChangeState(const TopologyTransition transition, const std::string& path, CompletionToken&& token)
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{
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return AsyncChangeState(transition, path, Duration(0), std::move(token));
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}
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/// @brief Perform state transition on FairMQ devices in this topology for a specified topology path
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/// @param transition FairMQ device state machine transition
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/// @param path Select a subset of FairMQ devices in this topology, empty selects all
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/// @param timeout Timeout in milliseconds, 0 means no timeout
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/// @throws std::system_error
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auto ChangeState(const TopologyTransition transition, const std::string& path = "", Duration timeout = Duration(0))
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-> std::pair<std::error_code, TopologyState>
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{
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tools::SharedSemaphore blocker;
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std::error_code ec;
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TopologyState state;
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AsyncChangeState(
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transition, timeout, [&, blocker](std::error_code _ec, TopologyState _state) mutable {
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ec = _ec;
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state = _state;
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blocker.Signal();
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});
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AsyncChangeState(transition, path, timeout, [&, blocker](std::error_code _ec, TopologyState _state) mutable {
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ec = _ec;
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state = _state;
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blocker.Signal();
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});
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blocker.Wait();
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return {ec, state};
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}
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/// @brief Perform state transition on all FairMQ devices in this topology with a timeout
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/// @param transition FairMQ device state machine transition
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/// @param timeout Timeout in milliseconds, 0 means no timeout
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/// @throws std::system_error
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auto ChangeState(const TopologyTransition transition, Duration timeout)
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-> std::pair<std::error_code, TopologyState>
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{
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return ChangeState(transition, "", timeout);
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}
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/// @brief Returns the current state of the topology
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/// @return map of id : DeviceStatus (initialized, state)
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auto GetCurrentState() const -> TopologyState
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@ -492,13 +679,9 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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{
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fCount = std::count_if(stateIndex.cbegin(), stateIndex.cend(), [=](const auto& s) {
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if (ContainsTask(stateData.at(s.second).taskId)) {
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if (stateData.at(s.second).state == fTargetCurrentState &&
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(stateData.at(s.second).lastState == fTargetLastState ||
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fTargetLastState == DeviceState::Ok)) {
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return true;
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} else {
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return false;
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}
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return stateData.at(s.second).state == fTargetCurrentState
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&&
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(stateData.at(s.second).lastState == fTargetLastState || fTargetLastState == DeviceState::Ok);
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} else {
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return false;
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}
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@ -547,17 +730,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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}
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};
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auto HandleCmd(cmd::StateChange const& cmd) -> void
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{
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DDSTask::Id taskId(cmd.GetTaskId());
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UpdateStateEntry(taskId, cmd.GetLastState(), cmd.GetCurrentState());
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std::lock_guard<std::mutex> lk(fMtx);
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for (auto& op : fWaitForStateOps) {
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op.second.Update(taskId, cmd.GetLastState(), cmd.GetCurrentState());
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}
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}
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public:
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/// @brief Initiate waiting for selected FairMQ devices to reach given last & current state in this topology
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/// @param targetLastState the target last device state to wait for
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@ -600,6 +772,7 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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AsioBase<Executor, Allocator>::GetAllocator(),
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std::move(handler)));
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p.first->second.ResetCount(fStateIndex, fStateData);
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// TODO: make sure following operation properly queues the completion and not doing it directly out of initiation call.
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p.first->second.TryCompletion();
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},
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token);
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@ -736,20 +909,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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}
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};
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auto HandleCmd(cmd::Properties const& cmd) -> void
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{
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std::unique_lock<std::mutex> lk(fMtx);
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try {
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auto& op(fGetPropertiesOps.at(cmd.GetRequestId()));
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lk.unlock();
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op.Update(cmd.GetDeviceId(), cmd.GetResult(), cmd.GetProps());
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} catch (std::out_of_range& e) {
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FAIR_LOG(debug) << "GetProperties operation (request id: " << cmd.GetRequestId()
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<< ") not found (probably completed or timed out), "
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<< "discarding reply of device " << cmd.GetDeviceId();
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}
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}
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public:
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/// @brief Initiate property query on selected FairMQ devices in this topology
|
||||
/// @param query Key(s) to be queried (regex)
|
||||
|
@ -903,20 +1062,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
|
|||
}
|
||||
};
|
||||
|
||||
auto HandleCmd(cmd::PropertiesSet const& cmd) -> void
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(fMtx);
|
||||
try {
|
||||
auto& op(fSetPropertiesOps.at(cmd.GetRequestId()));
|
||||
lk.unlock();
|
||||
op.Update(cmd.GetDeviceId(), cmd.GetResult());
|
||||
} catch (std::out_of_range& e) {
|
||||
FAIR_LOG(debug) << "SetProperties operation (request id: " << cmd.GetRequestId()
|
||||
<< ") not found (probably completed or timed out), "
|
||||
<< "discarding reply of device " << cmd.GetDeviceId();
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
/// @brief Initiate property update on selected FairMQ devices in this topology
|
||||
/// @param props Properties to set
|
||||
|
@ -1002,15 +1147,10 @@ class BasicTopology : public AsioBase<Executor, Allocator>
|
|||
TopologyStateIndex fStateIndex;
|
||||
mutable std::mutex fMtx;
|
||||
|
||||
using ChangeStateOp = AsioAsyncOp<Executor, Allocator, ChangeStateCompletionSignature>;
|
||||
ChangeStateOp fChangeStateOp;
|
||||
asio::steady_timer fChangeStateOpTimer;
|
||||
DeviceState fChangeStateTarget;
|
||||
TransitionedCount fTransitionedCount;
|
||||
|
||||
std::unordered_map<typename ChangeStateOp::Id, ChangeStateOp> fChangeStateOps;
|
||||
std::unordered_map<typename WaitForStateOp::Id, WaitForStateOp> fWaitForStateOps;
|
||||
std::unordered_map<typename SetPropertiesOp::Id, SetPropertiesOp> fSetPropertiesOps;
|
||||
std::unordered_map<typename GetPropertiesOp::Id, GetPropertiesOp> fGetPropertiesOps;
|
||||
std::unordered_map<typename WaitForStateOp::Id, WaitForStateOp> fWaitForStateOps;
|
||||
|
||||
auto makeTopologyState() -> void
|
||||
{
|
||||
|
@ -1025,41 +1165,6 @@ class BasicTopology : public AsioBase<Executor, Allocator>
|
|||
}
|
||||
}
|
||||
|
||||
auto UpdateStateEntry(const DDSTask::Id taskId, const DeviceState lastState, const DeviceState currentState) -> void
|
||||
{
|
||||
try {
|
||||
std::lock_guard<std::mutex> lk(fMtx);
|
||||
DeviceStatus& task = fStateData.at(fStateIndex.at(taskId));
|
||||
task.initialized = true;
|
||||
task.lastState = lastState;
|
||||
task.state = currentState;
|
||||
if (task.state == fChangeStateTarget) {
|
||||
++fTransitionedCount;
|
||||
}
|
||||
// FAIR_LOG(debug) << "Updated state entry: taskId=" << taskId << ", state=" << state;
|
||||
TryChangeStateCompletion();
|
||||
} catch (const std::exception& e) {
|
||||
FAIR_LOG(error) << "Exception in UpdateStateEntry: " << e.what();
|
||||
}
|
||||
}
|
||||
|
||||
/// precodition: fMtx is locked.
|
||||
auto TryChangeStateCompletion() -> void
|
||||
{
|
||||
if (!fChangeStateOp.IsCompleted() && fTransitionedCount == fStateData.size()) {
|
||||
fChangeStateOpTimer.cancel();
|
||||
fChangeStateOp.Complete(fStateData);
|
||||
}
|
||||
}
|
||||
|
||||
/// precodition: fMtx is locked.
|
||||
auto ResetTransitionedCount(DeviceState targetState) -> void
|
||||
{
|
||||
fTransitionedCount = std::count_if(fStateIndex.cbegin(), fStateIndex.cend(), [=](const auto& s) {
|
||||
return fStateData.at(s.second).state == targetState;
|
||||
});
|
||||
}
|
||||
|
||||
/// precodition: fMtx is locked.
|
||||
auto GetCurrentStateUnsafe() const -> TopologyState
|
||||
{
|
||||
|
|
|
@ -144,18 +144,21 @@ TEST_F(Topology, AsyncChangeStateConcurrent)
|
|||
using namespace fair::mq;
|
||||
|
||||
sdk::Topology topo(mDDSTopo, mDDSSession);
|
||||
tools::SharedSemaphore blocker;
|
||||
topo.AsyncChangeState(sdk::TopologyTransition::InitDevice,
|
||||
[blocker](std::error_code ec, sdk::TopologyState) mutable {
|
||||
LOG(info) << "result for valid ChangeState: " << ec;
|
||||
blocker.Signal();
|
||||
topo.AsyncChangeState(sdk::TopologyTransition::InitDevice, "main/Sampler.*",
|
||||
[](std::error_code ec, sdk::TopologyState) mutable {
|
||||
LOG(info) << "ChangeState for Sampler: " << ec;
|
||||
EXPECT_EQ(ec, std::error_code());
|
||||
});
|
||||
topo.AsyncChangeState(sdk::TopologyTransition::Stop,
|
||||
[](std::error_code ec, sdk::TopologyState) {
|
||||
LOG(ERROR) << "Expected error: " << ec;
|
||||
EXPECT_EQ(ec, MakeErrorCode(ErrorCode::OperationInProgress));
|
||||
topo.AsyncChangeState(sdk::TopologyTransition::InitDevice, "main/SinkGroup/.*",
|
||||
[](std::error_code ec, sdk::TopologyState) mutable {
|
||||
LOG(info) << "ChangeState for Sinks: " << ec;
|
||||
EXPECT_EQ(ec, std::error_code());
|
||||
});
|
||||
blocker.Wait();
|
||||
|
||||
topo.WaitForState(sdk::DeviceState::InitializingDevice);
|
||||
auto const currentState = topo.GetCurrentState();
|
||||
EXPECT_NO_THROW(sdk::AggregateState(currentState));
|
||||
EXPECT_EQ(sdk::StateEqualsTo(currentState, sdk::DeviceState::InitializingDevice), true);
|
||||
}
|
||||
|
||||
TEST_F(Topology, AsyncChangeStateTimeout)
|
||||
|
|
Loading…
Reference in New Issue
Block a user