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SDK: Fix race condition which lead to frequent segfaults on destruction
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@ -183,6 +183,7 @@ class BasicTopology : public AsioBase<Executor, Allocator>
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~BasicTopology()
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{
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std::lock_guard<std::mutex> lk(fMtx);
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fDDSSession.UnsubscribeFromCommands();
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try {
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fChangeStateOp.Cancel(fState);
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