Update state machine

- Split INITIALIZING state into Init+Bind+Connect
 - Remove PAUSE state
 - Convert state/transitions to enum classes (CamelCase)
 - Transition to a state only once previous handler is complete
 - Add CompleteInit transition to notify Initializing state
   that config updates are complete
 - Deprecate WaitForEndOfState(transition) in favor of
   WaitForState(state)/WaitForNextState()
 - Update tests/plugins to new APIs
 - Deprecate CheckCurrentState() in favor of NewStatePending()
This commit is contained in:
Alexey Rybalchenko
2019-02-07 13:38:11 +01:00
committed by Dennis Klein
parent 5e71d09e4d
commit fc94342db8
33 changed files with 1322 additions and 1515 deletions

View File

@@ -9,7 +9,7 @@
#ifndef FAIRMQDEVICE_H_
#define FAIRMQDEVICE_H_
#include <FairMQStateMachine.h>
#include <StateMachine.h>
#include <FairMQTransportFactory.h>
#include <fairmq/Transports.h>
@@ -32,6 +32,7 @@
#include <assert.h> // static_assert
#include <type_traits> // is_trivially_copyable
#include <stdexcept>
#include <queue>
#include <mutex>
#include <condition_variable>
@@ -43,11 +44,43 @@ using FairMQChannelMap = std::unordered_map<std::string, std::vector<FairMQChann
using InputMsgCallback = std::function<bool(FairMQMessagePtr&, int)>;
using InputMultipartCallback = std::function<bool(FairMQParts&, int)>;
class FairMQDevice : public FairMQStateMachine
class FairMQDevice
{
friend class FairMQChannel;
public:
// backwards-compatibility enum for old state machine interface, todo: delete this
enum Event
{
INIT_DEVICE,
internal_DEVICE_READY,
INIT_TASK,
internal_READY,
RUN,
STOP,
RESET_TASK,
RESET_DEVICE,
internal_IDLE,
END,
ERROR_FOUND
};
// backwards-compatibility enum for old state machine interface, todo: delete this
enum State
{
OK,
Error,
IDLE,
INITIALIZING_DEVICE,
DEVICE_READY,
INITIALIZING_TASK,
READY,
RUNNING,
RESETTING_TASK,
RESETTING_DEVICE,
EXITING
};
/// Default constructor
FairMQDevice();
/// Constructor with external FairMQProgOptions
@@ -330,7 +363,6 @@ class FairMQDevice : public FairMQStateMachine
} catch (const std::out_of_range& oor) {
LOG(error) << "out of range: " << oor.what();
LOG(error) << "requested channel has not been configured? check channel names/configuration.";
fRateLogging = false;
throw;
}
@@ -339,8 +371,7 @@ class FairMQDevice : public FairMQStateMachine
bool RegisterChannelEndpoint(const std::string& channelName, uint16_t minNumSubChannels = 1, uint16_t maxNumSubChannels = 1)
{
bool ok = fChannelRegistry.insert(std::make_pair(channelName, std::make_pair(minNumSubChannels, maxNumSubChannels))).second;
if (!ok)
{
if (!ok) {
LOG(warn) << "Registering channel: name already registered: \"" << channelName << "\"";
}
return ok;
@@ -348,14 +379,10 @@ class FairMQDevice : public FairMQStateMachine
void PrintRegisteredChannels()
{
if (fChannelRegistry.size() < 1)
{
if (fChannelRegistry.size() < 1) {
std::cout << "no channels registered." << std::endl;
}
else
{
for (const auto& c : fChannelRegistry)
{
} else {
for (const auto& c : fChannelRegistry) {
std::cout << c.first << ":" << c.second.first << ":" << c.second.second << std::endl;
}
}
@@ -389,8 +416,7 @@ class FairMQDevice : public FairMQStateMachine
void RunStateMachine()
{
CallStateChangeCallbacks(FairMQStateMachine::IDLE);
ProcessWork();
fStateMachine.ProcessWork();
};
/// Wait for the supplied amount of time or for interruption.
@@ -399,8 +425,7 @@ class FairMQDevice : public FairMQStateMachine
template<class Rep, class Period>
bool WaitFor(std::chrono::duration<Rep, Period> const& duration)
{
std::unique_lock<std::mutex> lock(fInterruptedMtx);
return !fInterruptedCV.wait_for(lock, duration, [&] { return fInterrupted.load(); }); // return true if no interruption happened
return fStateMachine.WaitForPendingStateFor(std::chrono::duration_cast<std::chrono::milliseconds>(duration).count());
}
protected:
@@ -421,53 +446,90 @@ class FairMQDevice : public FairMQStateMachine
std::string fId; ///< Device ID
/// Additional user initialization (can be overloaded in child classes). Prefer to use InitTask().
virtual void Init();
virtual void Init() {}
virtual void Bind() {}
virtual void Connect() {}
/// Task initialization (can be overloaded in child classes)
virtual void InitTask();
virtual void InitTask() {}
/// Runs the device (to be overloaded in child classes)
virtual void Run();
virtual void Run() {}
/// Called in the RUNNING state once before executing the Run()/ConditionalRun() method
virtual void PreRun();
virtual void PreRun() {}
/// Called during RUNNING state repeatedly until it returns false or device state changes
virtual bool ConditionalRun();
virtual bool ConditionalRun() { return false; }
/// Called in the RUNNING state once after executing the Run()/ConditionalRun() method
virtual void PostRun();
virtual void PostRun() {}
/// Handles the PAUSE state
virtual void Pause();
virtual void Pause() __attribute__((deprecated("PAUSE state is removed. This method is never called. To pause Run, go to READY with STOP transition and back to RUNNING with RUN to resume."))) {}
/// Resets the user task (to be overloaded in child classes)
virtual void ResetTask();
virtual void ResetTask() {}
/// Resets the device (can be overloaded in child classes)
virtual void Reset();
virtual void Reset() {}
public:
bool ChangeState(const fair::mq::Transition transition) { return fStateMachine.ChangeState(transition); }
bool ChangeState(const std::string& transition) { return fStateMachine.ChangeState(fair::mq::StateMachine::GetTransition(transition)); }
void WaitForEndOfState(const fair::mq::Transition transition) __attribute__((deprecated("Use WaitForState(fair::mq::State expectedState).")));
void WaitForEndOfState(const std::string& transition) __attribute__((deprecated("Use WaitForState(fair::mq::State expectedState)."))) { WaitForState(transition); }
fair::mq::State WaitForNextState();
void WaitForState(fair::mq::State state);
void WaitForState(const std::string& state) { fair::mq::StateMachine::GetState(state); }
void SubscribeToStateChange(const std::string& key, std::function<void(const fair::mq::State)> callback) { fStateMachine.SubscribeToStateChange(key, callback); }
void UnsubscribeFromStateChange(const std::string& key) { fStateMachine.UnsubscribeFromStateChange(key); }
void SubscribeToNewTransition(const std::string& key, std::function<void(const fair::mq::Transition)> callback) { fStateMachine.SubscribeToNewTransition(key, callback); }
void UnsubscribeFromNewTransition(const std::string& key) { fStateMachine.UnsubscribeFromNewTransition(key); }
bool CheckCurrentState(const int /* state */) const __attribute__((deprecated("Use NewStatePending()."))) { return !fStateMachine.NewStatePending(); }
bool CheckCurrentState(const std::string& /* state */) const __attribute__((deprecated("Use NewStatePending()."))) { return !fStateMachine.NewStatePending(); }
/// Returns true is a new state has been requested, signaling the current handler to stop.
bool NewStatePending() const { return fStateMachine.NewStatePending(); }
fair::mq::State GetCurrentState() const { return fStateMachine.GetCurrentState(); }
std::string GetCurrentStateName() const { return fStateMachine.GetCurrentStateName(); }
static std::string GetStateName(const fair::mq::State state) { return fair::mq::StateMachine::GetStateName(state); }
static std::string GetTransitionName(const fair::mq::Transition transition) { return fair::mq::StateMachine::GetTransitionName(transition); }
struct DeviceStateError : std::runtime_error { using std::runtime_error::runtime_error; };
private:
fair::mq::Transport fDefaultTransportType; ///< Default transport for the device
fair::mq::StateMachine fStateMachine;
/// Handles the initialization and the Init() method
/// Handles the initialization
void InitWrapper();
/// Initializes binding channels
void BindWrapper();
/// Initializes connecting channels
void ConnectWrapper();
/// Handles the InitTask() method
void InitTaskWrapper();
/// Handles the Run() method
void RunWrapper();
/// Handles the Pause() method
void PauseWrapper();
/// Handles the ResetTask() method
void ResetTaskWrapper();
/// Handles the Reset() method
void ResetWrapper();
/// Unblocks blocking channel send/receive calls
void Unblock();
/// Notifies transports to cease any blocking activity
void UnblockTransports();
/// Shuts down the transports and the device
void Exit();
void Exit() {}
/// Attach (bind/connect) channels in the list
void AttachChannels(std::vector<FairMQChannel*>& chans);
@@ -483,6 +545,9 @@ class FairMQDevice : public FairMQStateMachine
void CreateOwnConfig();
std::vector<FairMQChannel*> fUninitializedBindingChannels;
std::vector<FairMQChannel*> fUninitializedConnectingChannels;
bool fDataCallbacks;
std::unordered_map<std::string, InputMsgCallback> fMsgInputs;
std::unordered_map<std::string, InputMultipartCallback> fMultipartInputs;
@@ -496,10 +561,9 @@ class FairMQDevice : public FairMQStateMachine
float fRate; ///< Rate limiting for ConditionalRun
std::vector<std::string> fRawCmdLineArgs;
std::atomic<bool> fInterrupted;
std::condition_variable fInterruptedCV;
std::mutex fInterruptedMtx;
mutable std::atomic<bool> fRateLogging;
std::queue<fair::mq::State> fStates;
std::mutex fStatesMtx;
std::condition_variable fStatesCV;
};
#endif /* FAIRMQDEVICE_H_ */