mirror of
https://github.com/FairRootGroup/FairMQ.git
synced 2025-10-13 00:31:14 +00:00
FairMQ: Rewrite the state machine
* Simplify the code * Drop Boost.MSM dependency * Drop threaded execution * Support deferred state changes * Monitor state changes/queues via callbacks
This commit is contained in:
parent
179968db1e
commit
2589ca5ced
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@ -95,6 +95,7 @@ set(FAIRMQ_HEADER_FILES
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plugins/Builtin.h
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plugins/Control.h
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runFairMQDevice.h
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StateMachine.h
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shmem/FairMQMessageSHM.h
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shmem/FairMQPollerSHM.h
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shmem/FairMQRegionSHM.h
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@ -155,6 +156,7 @@ set(FAIRMQ_SOURCE_FILES
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PluginManager.cxx
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PluginServices.cxx
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plugins/Control.cxx
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StateMachine.cxx
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shmem/FairMQMessageSHM.cxx
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shmem/FairMQPollerSHM.cxx
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shmem/FairMQRegionSHM.cxx
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@ -95,7 +95,7 @@ class EventManager
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}
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template<typename E, typename ...Args>
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auto Emit(typename E::KeyType& key, Args&&... args) const -> void
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auto Emit(typename E::KeyType& key, Args... args) const -> void
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{
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const std::type_index event_type_index{typeid(E)};
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const std::type_index callback_type_index{typeid(Callback<E, Args...>)};
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195
fairmq/StateMachine.cxx
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195
fairmq/StateMachine.cxx
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@ -0,0 +1,195 @@
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/********************************************************************************
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* Copyright (C) 2017 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
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* *
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* This software is distributed under the terms of the *
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* GNU Lesser General Public Licence (LGPL) version 3, *
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* copied verbatim in the file "LICENSE" *
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********************************************************************************/
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#include "StateMachine.h"
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using namespace fair::mq;
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using namespace std;
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const std::unordered_map<std::string, StateMachine::State> StateMachine::fkStateStrMap = {
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{"OK", State::Ok},
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{"ERROR", State::Error},
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{"IDLE", State::Idle},
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{"INITIALIZING DEVICE", State::InitializingDevice},
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{"DEVICE READY", State::DeviceReady},
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{"INITIALIZING TASK", State::InitializingTask},
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{"READY", State::Ready},
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{"RUNNING", State::Running},
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{"RESETTING TASK", State::ResettingTask},
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{"RESETTING DEVICE", State::ResettingDevice},
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{"EXITING", State::Exiting}
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};
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const std::unordered_map<StateMachine::State, std::string, tools::HashEnum<StateMachine::State>> StateMachine::fkStrStateMap = {
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{State::Ok, "OK"},
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{State::Error, "ERROR"},
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{State::Idle, "IDLE"},
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{State::InitializingDevice, "INITIALIZING DEVICE"},
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{State::DeviceReady, "DEVICE READY"},
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{State::InitializingTask, "INITIALIZING TASK"},
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{State::Ready, "READY"},
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{State::Running, "RUNNING"},
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{State::ResettingTask, "RESETTING TASK"},
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{State::ResettingDevice, "RESETTING DEVICE"},
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{State::Exiting, "EXITING"}
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};
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const std::unordered_map<std::string, StateMachine::StateTransition> StateMachine::fkStateTransitionStrMap = {
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{"INIT DEVICE", StateTransition::InitDevice},
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{"INIT TASK", StateTransition::InitTask},
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{"RUN", StateTransition::Run},
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{"STOP", StateTransition::Stop},
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{"RESET TASK", StateTransition::ResetTask},
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{"RESET DEVICE", StateTransition::ResetDevice},
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{"END", StateTransition::End},
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{"ERROR FOUND", StateTransition::ErrorFound},
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{"AUTOMATIC", StateTransition::Automatic},
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};
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const std::unordered_map<StateMachine::StateTransition, std::string, tools::HashEnum<StateMachine::StateTransition>> StateMachine::fkStrStateTransitionMap = {
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{StateTransition::InitDevice, "INIT DEVICE"},
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{StateTransition::InitTask, "INIT TASK"},
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{StateTransition::Run, "RUN"},
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{StateTransition::Stop, "STOP"},
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{StateTransition::ResetTask, "RESET TASK"},
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{StateTransition::ResetDevice, "RESET DEVICE"},
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{StateTransition::End, "END"},
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{StateTransition::ErrorFound, "ERROR FOUND"},
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{StateTransition::Automatic, "AUTOMATIC"},
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};
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auto StateMachine::Run() -> void
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{
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LOG(STATE) << "Starting FairMQ state machine";
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LOG(DEBUG) << "Entering initial " << fErrorState << " state (orthogonal error state machine)";
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LOG(STATE) << "Entering initial " << fState << " state";
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std::unique_lock<std::mutex> lock{fMutex};
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while (true)
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{
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while (fNextStates.empty())
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{
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fNewState.wait(lock);
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}
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State lastState;
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if (fNextStates.front() == State::Error)
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{
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// advance error FSM
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lastState = fErrorState;
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fErrorState = fNextStates.front();
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fNextStates.pop_front();
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LOG(ERROR) << "Entering " << fErrorState << " state (orthogonal error state machine)";
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}
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else
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{
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// advance regular FSM
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lastState = fState;
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fState = fNextStates.front();
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fNextStates.pop_front();
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LOG(STATE) << "Entering " << fState << " state";
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}
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lock.unlock();
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fCallbacks.Emit<StateChange, State>(fState, lastState);
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lock.lock();
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if (fState == State::Exiting || fErrorState == State::Error) break;
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}
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LOG(STATE) << "Exiting FairMQ state machine";
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}
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auto StateMachine::ChangeState(StateTransition transition) -> void
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{
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State lastState;
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std::unique_lock<std::mutex> lock{fMutex};
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if (transition == StateTransition::ErrorFound)
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{
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lastState = fErrorState;
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}
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else if (fNextStates.empty())
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{
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lastState = fState;
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}
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else
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{
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lastState = fNextStates.back();
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}
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const State nextState{Transition(lastState, transition)};
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fNextStates.push_back(nextState);
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lock.unlock();
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fCallbacks.Emit<StateQueued, State>(nextState, lastState);
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fNewState.notify_one();
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}
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auto StateMachine::Transition(const State currentState, const StateTransition transition) -> State
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{
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switch (currentState) {
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case State::Idle:
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if (transition == StateTransition::InitDevice ) return State::InitializingDevice;
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if (transition == StateTransition::End ) return State::Exiting;
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break;
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case State::InitializingDevice:
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if (transition == StateTransition::Automatic ) return State::DeviceReady;
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break;
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case State::DeviceReady:
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if (transition == StateTransition::InitTask ) return State::InitializingTask;
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if (transition == StateTransition::ResetDevice) return State::ResettingDevice;
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break;
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case State::InitializingTask:
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if (transition == StateTransition::Automatic ) return State::Ready;
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break;
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case State::Ready:
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if (transition == StateTransition::Run ) return State::Running;
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if (transition == StateTransition::ResetTask ) return State::ResettingTask;
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break;
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case State::Running:
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if (transition == StateTransition::Stop ) return State::Ready;
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break;
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case State::ResettingTask:
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if (transition == StateTransition::Automatic ) return State::DeviceReady;
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break;
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case State::ResettingDevice:
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if (transition == StateTransition::Automatic ) return State::Idle;
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break;
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case State::Exiting:
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break;
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case State::Ok:
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if (transition == StateTransition::ErrorFound ) return State::Error;
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break;
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case State::Error:
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break;
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}
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throw IllegalTransition{tools::ToString("No transition ", transition, " from state ", currentState, ".")};
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}
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StateMachine::StateMachine()
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: fState{State::Idle}
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, fErrorState{State::Ok}
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{
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}
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auto StateMachine::Reset() -> void
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{
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std::unique_lock<std::mutex> lock{fMutex};
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fState = State::Idle;
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fErrorState = State::Ok;
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fNextStates.clear();
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}
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auto StateMachine::NextStatePending() -> bool
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{
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std::unique_lock<std::mutex> lock{fMutex};
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return fNextStates.size() > 0;
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}
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132
fairmq/StateMachine.h
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132
fairmq/StateMachine.h
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/********************************************************************************
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* Copyright (C) 2017 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
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* *
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* This software is distributed under the terms of the *
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* GNU Lesser General Public Licence (LGPL) version 3, *
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* copied verbatim in the file "LICENSE" *
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********************************************************************************/
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#ifndef FAIR_MQ_STATEMACHINE_H
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#define FAIR_MQ_STATEMACHINE_H
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#include <utility>
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#include <FairMQLogger.h>
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#include <fairmq/Tools.h>
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#include <fairmq/EventManager.h>
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#include <deque>
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#include <functional>
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#include <mutex>
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#include <condition_variable>
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#include <thread>
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#include <unordered_map>
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namespace fair
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{
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namespace mq
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{
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/**
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* @class StateMachine StateMachine.h <fairmq/StateMachine.h>
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* @brief Implements the state machine for FairMQ devices
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*
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* See https://github.com/FairRootGroup/FairRoot/blob/dev/fairmq/docs/Device.md#13-state-machine
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*/
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class StateMachine
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{
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public:
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enum class State : int
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{
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Ok,
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Error,
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Idle,
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InitializingDevice,
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DeviceReady,
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InitializingTask,
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Ready,
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Running,
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ResettingTask,
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ResettingDevice,
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Exiting
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};
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enum class StateTransition : int // transition event between States
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{
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InitDevice,
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InitTask,
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Run,
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Stop,
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ResetTask,
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ResetDevice,
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End,
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ErrorFound,
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Automatic
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};
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/// @brief Convert string to State
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/// @param state to convert
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/// @return State enum entry
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/// @throw std::out_of_range if a string cannot be resolved to a State
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static auto ToState(const std::string& state) -> State { return fkStateStrMap.at(state); }
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/// @brief Convert string to StateTransition
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/// @param transition to convert
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/// @return StateTransition enum entry
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/// @throw std::out_of_range if a string cannot be resolved to a StateTransition
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static auto ToStateTransition(const std::string& transition) -> StateTransition { return fkStateTransitionStrMap.at(transition); }
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/// @brief Convert State to string
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/// @param state to convert
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/// @return string representation of State enum entry
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static auto ToStr(State state) -> std::string { return fkStrStateMap.at(state); }
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/// @brief Convert StateTransition to string
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/// @param transition to convert
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/// @return string representation of StateTransition enum entry
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static auto ToStr(StateTransition transition) -> std::string { return fkStrStateTransitionMap.at(transition); }
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friend auto operator<<(std::ostream& os, const State& state) -> std::ostream& { return os << ToStr(state); }
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friend auto operator<<(std::ostream& os, const StateTransition& transition) -> std::ostream& { return os << ToStr(transition); }
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StateMachine();
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struct IllegalTransition : std::runtime_error { using std::runtime_error::runtime_error; };
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struct StateChange : Event<State> {};
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struct StateQueued : Event<State> {};
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auto SubscribeToStateChange(const std::string& subscriber, std::function<void(typename StateChange::KeyType newState, State lastState)> callback) -> void { fCallbacks.Subscribe<StateChange, State>(subscriber, callback); }
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auto UnsubscribeFromStateChange(const std::string& subscriber) -> void { fCallbacks.Unsubscribe<StateChange, State>(subscriber); }
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auto SubscribeToStateQueued(const std::string& subscriber, std::function<void(typename StateChange::KeyType newState, State lastState)> callback) -> void { fCallbacks.Subscribe<StateQueued, State>(subscriber, callback); }
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auto UnsubscribeFromStateQueued(const std::string& subscriber) -> void { fCallbacks.Unsubscribe<StateQueued, State>(subscriber); }
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auto GetCurrentState() const -> State { std::lock_guard<std::mutex> lock{fMutex}; return fState; }
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auto GetCurrentErrorState() const -> State { std::lock_guard<std::mutex> lock{fMutex}; return fErrorState; }
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auto GetLastQueuedState() const -> State { std::lock_guard<std::mutex> lock{fMutex}; return fNextStates.back(); }
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auto ChangeState(StateTransition transition) -> void;
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auto Run() -> void;
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auto Reset() -> void;
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auto NextStatePending() -> bool;
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private:
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State fState;
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State fErrorState;
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std::deque<State> fNextStates;
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EventManager fCallbacks;
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static const std::unordered_map<std::string, State> fkStateStrMap;
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static const std::unordered_map<State, std::string, tools::HashEnum<State>> fkStrStateMap;
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static const std::unordered_map<std::string, StateTransition> fkStateTransitionStrMap;
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static const std::unordered_map<StateTransition, std::string, tools::HashEnum<StateTransition>> fkStrStateTransitionMap;
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mutable std::mutex fMutex;
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std::condition_variable fNewState;
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static auto Transition(const State currentState, const StateTransition transition) -> State;
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}; /* class StateMachine */
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} /* namespace mq */
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} /* namespace fair */
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#endif /* FAIR_MQ_STATEMACHINE_H */
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@ -151,6 +151,15 @@ add_testsuite(FairMQ.EventManager
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TIMEOUT 10
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)
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add_testsuite(FairMQ.StateMachine
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SOURCES
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state_machine/runner.cxx
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state_machine/_state_machine.cxx
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LINKS FairMQ
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TIMEOUT 10
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)
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##############################
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# Aggregate all test targets #
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##############################
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136
fairmq/test/state_machine/_state_machine.cxx
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136
fairmq/test/state_machine/_state_machine.cxx
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@ -0,0 +1,136 @@
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/********************************************************************************
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* Copyright (C) 2017 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
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* *
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* This software is distributed under the terms of the *
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* GNU Lesser General Public Licence (LGPL) version 3, *
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* copied verbatim in the file "LICENSE" *
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********************************************************************************/
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#include <gtest/gtest.h>
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#include <fairmq/StateMachine.h>
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#include <FairMQLogger.h>
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#include <string>
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#include <thread>
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namespace
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{
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using namespace std;
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using namespace fair::mq;
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using S = StateMachine::State;
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using T = StateMachine::StateTransition;
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TEST(StateMachine, RegularFSM)
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{
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StateMachine fsm;
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ASSERT_FALSE(fsm.NextStatePending());
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ASSERT_NO_THROW(fsm.ChangeState(T::InitDevice));
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ASSERT_THROW(fsm.ChangeState(T::InitDevice), StateMachine::IllegalTransition);
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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ASSERT_NO_THROW(fsm.ChangeState(T::InitTask));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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ASSERT_NO_THROW(fsm.ChangeState(T::Run));
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ASSERT_NO_THROW(fsm.ChangeState(T::Stop));
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ASSERT_NO_THROW(fsm.ChangeState(T::ResetTask));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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int cnt{0};
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fsm.SubscribeToStateQueued("test", [&](S newState, S lastState){
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++cnt;
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});
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fsm.SubscribeToStateChange("test", [&](S newState, S lastState){
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if (newState == S::Idle && lastState == S::ResettingDevice)
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ASSERT_NO_THROW(fsm.ChangeState(T::End));
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});
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ASSERT_NO_THROW(fsm.ChangeState(T::ResetDevice));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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fsm.UnsubscribeFromStateQueued("test");
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ASSERT_TRUE(fsm.NextStatePending());
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fsm.Run();
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EXPECT_EQ(cnt, 2);
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}
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TEST(StateMachine, ErrorFSM)
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{
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StateMachine fsm;
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ASSERT_NO_THROW(fsm.ChangeState(T::InitDevice));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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ASSERT_NO_THROW(fsm.ChangeState(T::ErrorFound));
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fsm.Run();
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}
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TEST(StateMachine, Reset)
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{
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StateMachine fsm;
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ASSERT_NO_THROW(fsm.ChangeState(T::End));
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fsm.Run();
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fsm.Reset();
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ASSERT_NO_THROW(fsm.ChangeState(T::End));
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fsm.Run();
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}
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TEST(StateMachine, StateConversions)
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{
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StateMachine fsm;
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EXPECT_NO_THROW(fsm.ToState("OK"));
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EXPECT_NO_THROW(fsm.ToState("ERROR"));
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EXPECT_NO_THROW(fsm.ToState("IDLE"));
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EXPECT_NO_THROW(fsm.ToState("INITIALIZING DEVICE"));
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EXPECT_NO_THROW(fsm.ToState("DEVICE READY"));
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EXPECT_NO_THROW(fsm.ToState("INITIALIZING TASK"));
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EXPECT_NO_THROW(fsm.ToState("READY"));
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EXPECT_NO_THROW(fsm.ToState("RUNNING"));
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EXPECT_NO_THROW(fsm.ToState("RESETTING TASK"));
|
||||
EXPECT_NO_THROW(fsm.ToState("RESETTING DEVICE"));
|
||||
EXPECT_NO_THROW(fsm.ToState("EXITING"));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::Ok));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::Error));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::Idle));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::InitializingDevice));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::DeviceReady));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::InitializingTask));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::Ready));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::Running));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::ResettingTask));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::ResettingDevice));
|
||||
EXPECT_NO_THROW(fsm.ToStr(S::Exiting));
|
||||
}
|
||||
|
||||
TEST(StateMachine, StateTransitionConversions)
|
||||
{
|
||||
StateMachine fsm;
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("INIT DEVICE"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("INIT TASK"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("RUN"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("STOP"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("RESET TASK"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("RESET DEVICE"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("END"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("ERROR FOUND"));
|
||||
EXPECT_NO_THROW(fsm.ToStateTransition("AUTOMATIC"));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::InitDevice));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::InitTask));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::Run));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::Stop));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::ResetTask));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::ResetDevice));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::End));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::ErrorFound));
|
||||
EXPECT_NO_THROW(fsm.ToStr(T::Automatic));
|
||||
}
|
||||
|
||||
} // namespace
|
16
fairmq/test/state_machine/runner.cxx
Normal file
16
fairmq/test/state_machine/runner.cxx
Normal file
|
@ -0,0 +1,16 @@
|
|||
/********************************************************************************
|
||||
* Copyright (C) 2017 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
|
||||
* *
|
||||
* This software is distributed under the terms of the *
|
||||
* GNU Lesser General Public Licence (LGPL) version 3, *
|
||||
* copied verbatim in the file "LICENSE" *
|
||||
********************************************************************************/
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
auto main(int argc, char** argv) -> int
|
||||
{
|
||||
::testing::InitGoogleTest(&argc, argv);
|
||||
::testing::FLAGS_gtest_death_test_style = "threadsafe";
|
||||
return RUN_ALL_TESTS();
|
||||
}
|
Loading…
Reference in New Issue
Block a user